![]() It was clearly a system-seller, with at least 5 million copies sold for the console. The game was released for Microsoft's Xbox platform in November, 2001, at the same time as that console's introduction. Bungie demonstrated the game at Macworld again in July 2000, shortly after Microsoft had purchased Bungie for approximately US$30 million, promising that it would still come out for the Mac. An early version was demonstrated by Steve Jobs at MacWorld Expo in September 1999. Bungie Studios, famous for the Marathon series of games that were released first on the Macintosh and only later ported to the PC, began developing the original game when they were still an independent company. ![]() Halo has had a long and interesting history of platform-hopping. The real surprise, however, is the operating system requirements: Halo 2 PC will require a copy of Windows Vista, the exact release date of which is not known but estimated to be some time near the end of 2006, in order to run. ![]() Unlike the PC version of the original Halo, which was developed with the help of Gearbox Studios, Halo 2 PC will be written by an in-house team at Microsoft Games. Microsoft has announced that they are working on a PC version of Halo 2, the best-selling sequel that follows the adventures of the green-suited Master Chief as he battles invading aliens. ![]()
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